Our servers already have a LOT of mods. Each mod consumes a portion of the server's resources. When mods are updated, they must be manually installed and if the update has configuration changes, that must be done too. Also, the more mods that are on the server the more information your PC has to handle. For a mod to be considered it would have to meet at LEAST the following criteria: Must add functionality that does not already exist. Not just objects that have no purpose. Must NOT alter core game physics such as stamina, health, item condition, storage capacity etc. Must NOT contribute to overall "hoarding" of inventory. Must be stable, bug-free and well established. Newly published mods will NOT be considered. Mods that appear to have no support, are outdated and/or abandoned will NOT be considered. Feel free to make suggestions. If the mod seems to be a good fit for the server and the community, it will be reviewed and tested.